
Next, you generate a world and its factions, and finally, you need to choose a spot to land. Next, choose a storyteller who controls your story with their various behaviors and quirks - like Cassandra for a scaling challenge and Randy for complete chaos. Landing Siteįirstly, you will choose your starting scenario, which will determine your starting technology, starting gear, and how many pawns you will start with. Firstly you will choose a landing spot and then the pawns you will be taking with you to start with. The first choices you make will take place before you even touch down on the planet's surface. The early game is when the colony is at its most vulnerable, so starting strong can make or break your colony. You will always have to start somewhere, so setting things up is important for surviving until the mid-game. You will have to start a colony over and over again, learning from each failure and the many wacky scenarios you may face. The many hazards and challenges make up your story, and failure is a common occurrence in any good story.

There will always be many plates to juggle managing your pawn's emotions, keeping them fed, sheltering them from the elements, and keeping your colonists alive and your colony protected.
#Rimworld guide priorities full
Rimworld is full of dangers, and getting your colony to a spot where things are comfortable takes a while.
